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Individual Game Stats for Sheepfucker
Match Information
Match Date | Sun, Jan 27 2002 at 1:23:15 PM +1.0 | Match Name | Daniels UT Server
Game | Unreal Tournament | Game Type | Tournament DeathMatch
Mutators | DMMutator | Map | Untitled
No. Players | 3 | Mode | DedicatedServer
Game Style | HardCore | Game Speed | 160%
Weapons Stay | yes | Jump Match | no
Translocator | enabled | Air Control | 35.0%(default)
Fraglimit | 30 |  |
Game Summary
Rank | Player | Frags | Kills | Deaths | Suicides | Efficiency | Avg. FPH | Avg. TTL | Ping | Time
2 | Sheepfucker | 9 | 10 | 9 | 1 | 50.0% | 25.1 | 117.2 | 29 | 21.5
Special Events
Category | Value | Category | Value | Category | Value
First Blood | No | Head Shots | 2 | Double Kills | 2
Multi Kills | 0 | Ultra Kills | 0 | Monster Kills | 0
Translocator Throws | 6 | Translocations | 6 | Failed Translocations | 0
Weapon Specific Information
Weapon | Frags | Kills | Deaths | Suicides | Efficiency
Redeemer | 5 | 6 | 3 | 1 | 60.0%
Sniper Rifle | 3 | 3 | 4 | 0 | 42.9%
Flak Cannon | 1 | 1 | 1 | 0 | 50.0%
Pulse Gun | 0 | 0 | 1 | 0 | 0.0%
Suicide Breakdown
Type | Suicides
Redeemer | 1
Player Color Legend
Human Player | Bot
Player Specific Kills and Deaths
Opponent | Kills | Deaths | Efficiency | Opponent | Kills | Deaths | Efficiency
Bobsi | 6 | 2 | 75.0% | Daniel | 4 | 7 | 36.4%
There Were No Sprees
Pickups
Item Type | Start Time | Time Using Item | Kills During Use | Reason Item Stopped
Invisibility | 461.0 | 47.2 | 0 | Killed by Daniel with a Redeemer
Damage Amplifier | 589.5 | 30.3 | 0 | Deactivated
AntiGrav Boots | 592.3 | 30.1 | 0 | Deactivated
Invisibility | 591.3 | 50.5 | 0 | Deactivated
AntiGrav Boots | 644.5 | 52.8 | 1 | Killed by Daniel with a Sniper Rifle
AntiGrav Boots | 701.2 | 77.4 | 1 | Deactivated
AntiGrav Boots | 910.1 | 82.3 | 1 | Killed by Daniel with a Sniper Rifle
AntiGrav Boots | 1,012.8 | 28.1 | 0 | Deactivated
Invisibility | 1,078.3 | 34.3 | 0 | Killed by Daniel with a Rocket Launcher
AntiGrav Boots | 1,150.0 | 109.8 | 0 | Deactivated
AntiGrav Boots | 1,574.5 | 167.7 | 2 | Game Ended
Total Items Picked Up By Type
Item Type | No. | Item Type | No. | Item Type | No.
Box of Rifle Rounds | 13 | Pulse Gun | 5 | Big Keg O' Health | 3
Redeemer | 12 | MedBox | 4 | Health Vial | 3
Flak Shells | 11 | Large Bullets | 4 | Thigh Pads | 3
AntiGrav Boots | 10 | Rocket Launcher | 4 | ShieldBelt | 2
Sniper Rifle | 7 | Ripper | 3 | Minigun | 2
RocketPack | 6 | Invisibility | 3 | Pulse Cell | 2
Flak Cannon | 6 | Body Armor | 3 | Damage Amplifier | 1
GES Bio Rifle | 6 | Shock Rifle | 3 | Blade Hopper | 1
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